
On the completed game, McMillen stated that The End Is Nigh is the largest game, level-wise, that he's worked on, and embodies aspects of every game that he's created. McMillen announced the game shortly before its release due to wanting to avoid the game becoming vaporware, as had been the case for some of his previously announced titles like Mew-Genics and Super Meat Boy: Forever (until it was taken over by another team and due for release in 2018 ). McMillen described it as feeling 'a bit like VVVVVV meets 1001 Spikes with a Spelunky control setup and it felt perfect.' McMillen and Glaiel continued to work on the game in secret for the next few months, and it was officially revealed and announced on June 7, 2017, only about a month before its planned release date. Within the first week, they had developed a platformer with open-world and adventure game elements.
SUPER MEAT BOY UNBLOCKED GAMES FULL
While developing Øuroboros, McMillen and Glaiel would take small breaks to prototype other ideas, and in December 2016 both committed to do a full game jam to explore these concepts. After a year of developing a platforming shooter game titled Øuroboros, developers Edmund McMillen and Tyler Glaiel decided to refocus the concept, as not much progress had been made on the game.


The End Is Nigh began development as the product of a game jam in December 2016.

The End Is Nigh is a platforming adventure game where the player controls Ash, a small black blob.
